Saturday, July 6, 2013

Chibi Progress - 2

Day three of Chibi training. Trying out an adventure style chibi.

Attemp #: 2

Date: July 6, 2013
Time Taken (Front): 4h 10m
Time Taken (Left): 2h 15m


Shapes are becoming more apparent but still hard to see the full picture before hand.  The hairstyle was a bit tougher to do for the left side.


Thursday, July 4, 2013

Chibi Progress - 1

Continuation of the 'Chibi Progress'. Second day of practice on creating chibis. So far getting the hang of the proportions. It is already becoming easier to visualize what the chibi should look like.

Attempt #:1

Date: July 4th, 2013
Time Taken (Front): 3h
Time Taken (Left): 2h 45m



 So far I have been able to improve on keeping the proportions between the left and front views. I am beginning to get an idea on how the hands should be done but still nowhere near there. The shoes also proved to be harder than originally expected.

Wednesday, July 3, 2013

Chibi Progress - 0

At this time these series of post are intended as a to track my progress while learning how to create chibis. I have always found it to be a good rule to track your progress through a project as it allows you to quantify your progress.

Maybe I will add some useful information about the process eventually, but I just begun the process of learning so it will take before then.

Currently the work is done in Inkscape

I also picked up the following books to help learn the basics:
  • Super-cute Chibis to draw and paint.
  • Chibi and Furry Characters
  • Magical Girls and Faeries
  • Mangamania Shonen
  • How to Draw Anime & Game Characters Vol 1, 2, and 4. 

Attempt #: 0

Date: July 3, 2013
Time Taken: 3h 40m

This is the result after the first attempt. Getting the cloth folds was a bit tough. Also, the hands did not come out good at all. Still a lot of room for improvements.

Left Side
Time Taken: 3h 10m




Post by CodeMinion

Thursday, April 11, 2013

First Post

Finally got the chance and motivation to set out one of these. Never been too much of a fan of blogs and never had anything useful or meaning to say until this time.

A while back (December 2011) we started the Game Developers Guild, a group with the aim of bringing together game developers in the Miami, Florida area with the hopes of growing the tech community. It is the aim of GDG to provide hands-on training and experience to those with a passion for game development. The guild is open to all motivated individual in all areas from game design, to music composer, to programmers. With game development being such a wide interdisciplinary area is kind of hard to list them all, so in short, if you want to be a game development and live in the South Florida area this is the place to be.

So why blog now? Well, since the creation of the GDG we have dealt with all sorts of interesting problems and we have learned a few tricks here and there. We hope to use this blog as a way to pass down what knowledge we have acquire and continue to acquire over the years. This blog is also intended to be written on our spare time so we don't expect to be actively blogging.